James Keen Esq.: ‘Tis the season to be sat indoors, huddled up with blankets and tea. I always suspected that I would dislike signing off on child-labour laws, but at least I now know for sure.įrostpunk is a lovely, if brutal, twist on a genre that risked getting a bit tired, and a recent flurry (lolz) of free content is an unexpected boon for the grimdark frozen wastes. In addition, you have no easy choices at leader, particularly when it comes to your tech-tree. You begin to feel bloody cold just by watching it. When the big chills blow in, a hoarfrost spreads across your screen and lingers on the edges, the snow piles around your buildings and cutting winds whip at flags and scraps of cloth. The gothic steampunk design is lovely, with each building and citizen realised as a tiny work of art. However, this is made up for by the richness of detail and thought that has gone into making it. It’s Dark Souls hard – oh yes, I went there – and the whole ‘when you die, you die’ mechanic can be incredibly frustrating, especially when you’ve been at it for a couple of hours. Your resources are (very) limited, your people are incredibly flimsy, time moves relentlessly forward, and the environment exists only to kill you with temperatures of minus 100 C.Īmidst all of this you are expected to keep everything going and grow your small collection of tents and huts into a city. This type of game is nothing new, and there have been many variations on the real-time strategy theme over the years, but there’s never quite been anything like this. I mean, who doesn’t like urban planning, resource management, tech-tree research, and providing an icy burial ground for citizens who died horrible deaths from overwork? Such is life in Frostpunk.Ī planet-wide environmental disaster has left the late-Victorian period world in the grip of a new ice age, and you have to help your tiny speck of civilisation survive. Percival Smythe-Pipton: I love a good city builder. Here are our choices, listed in alphabetical order – and of course, our first pick is as Victorian as they come. But then that’s only to be expected from a gaggle of weary old fogies seeing out their dying days in a Victorian manor. James Keen Esq., Percival Smythe-Pipton and I picked out our personal highlights from 2018, and it makes for an interesting – some might say eccentric – list of titles. There are plenty more very good-looking games that slipped through the net this year. Choosing a top ten has been tough – and these are just the games we’ve had time to play. I don’t know about you, but it feels like 2018 has been an absolute corker of a year for video games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |